Web28 mei 2013 · how to make CSS animation to play every 10 seconds. I have a css animation, which it either repeat infinite or only a certain times. but I would like to play it … Web4 aug. 2024 · A numeric value for animation-iteration-count causes the animation to repeat the stated number of times. For example, a value of 3 will cause the animation to cycle three times. If a value for animation-iteration-count is not specified, this value defaults to 1, and the animation will cycle once. A value of 0 prevents the animation …
Is there any way to replace a wave image and make same wave animation …
Web27 sep. 2024 · If to still use animation, use animation-play-state and animation-fill-mode: forwards to make it run when hovered and keep state when unhovered. In below sample I used their longhand properties, though they can be added to the shorthand, i.e. like this for the animation-fill-mode animation: glowing 5000ms infinite forwards;.. I would keep … Web16 okt. 2013 · 7. There is the animation-direction property, which could be set to alternate to have it run back and forth instead of jumping back to 0% again. -webkit-animation: pulsate 20s infinite alternate; animation: pulsate 20s infinite alternate; -moz-animation: pulsate 20s infinite alternate; EDIT: zessx just posted a fiddle before removing it again. mgallery website
How to make heart with CSS & Html? Pure CSS Css Animation …
Web1 sep. 2024 · Lastly, we'll set animation-duration to 5s and set animation-iteration-count to infinite so the animation loops on repeat. In the end, we get the effect of an "animation … Web20 dec. 2012 · 1 Answer. Animation iteration count is what you are looking for. animation-iteration-count: infinite; -moz-animation-iteration-count: infinite; -webkit-animation-iteration-count: infinite; -o-animation-iteration-count: infinite; I always try their … Web26 aug. 2015 · In order to have the delay, the whole duration should be the duration for which your animation actually runs + time delay. Here, the animation actually runs for 3s, we need a 3s delay and so the duration is set as 6 seconds. For the first 50% of the animation (that is, 3 seconds), nothing happens and the element basically holds its … mgal unit of measurement